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Filter Controls

Every knob for the map — line filters, planet and angle toggles, theme selection, and heatmap controls — on both desktop and mobile.

Filter Controls

The map shows a lot at once. The controls let you narrow it to exactly what you care about: which bodies draw lines, which angles they reach, which life theme colors the field, and how the heatmap renders. Desktop spreads these across the chrome; mobile folds them into a few sheets you pull up.

[!NOTE] Some controls are Pro — the per-channel field mixer, categorical "Color by," 3D terrain, and minor bodies. They show a lock and an upgrade prompt on a free plan. Everything essential to reading your map is free.

Astro or Human Design

The whole map runs in one of two lenses. On desktop, switch with the Astro / HD tabs under the top nav. On mobile, use the Lens switch — Astrocartography / Human Design — in the hub (the ELA avatar, top-left). The lens choice carries over to /conditions and /today, so set it here.

Finding places and themes

LocationSearch is the search pill at the top.

  • Desktop — type to search places, or type / to browse Explore by Theme. When a theme is on, the pill grows a theme chip (emoji + name) that opens the theme card, plus an X to clear.
  • Mobile — a two-row top bar: the ELA avatar (opens the hub) · the search pill (tap to expand full search) · a Layers button.

Line filters, planets & angles

Planetary lines — turn individual bodies on or off (Sun, Moon, planets, nodes, asteroids, Vertex). All / None / Classical quick-selects switch whole sets at once. Angles — the AC · DC · MC · IC pills decide which angle each body draws to (where it rises, sets, culminates overhead, or sits underfoot). These are the map's line codes — the same four angles that appear in your birth chart as the Ascendant, Descendant, Midheaven, and IC.

  • Desktop — bodies and angles live in the granular layer controls; the bottom filter tray adds popovers for Element (Fire/Water/Air/Earth), Dignity (Strong/Weak/Peregrine), Sect (Day/Night), and Aspect (All/Flow/Tension) when aspect lines are showing. A Clear (n) button resets active filters.

    The desktop Layers panel open on ELA Map, showing the AC/DC/MC/IC angle pills, a Full Spectrum field toggle, and disclosure rows for Planets, Lines, Overlays, Life Cycles, and Map

  • Mobile — the Layers sheet leads with planets: angle pills up top, a Search layers… field, glyph chips per body, then disclosure sections for Lines, Filters, Overlays, Basemap, and Display (Line Labels, Edge Labels, Map Labels, Terrain, Geodetic Grid). The Filters row opens a Filters sheet with the same Element / Dignity / Sect / Aspect groups and a Clear all.

    The mobile Layers sheet pulled up over the map, showing angle pills, a planetary line grid with active bodies highlighted, and the Lines and Fixed Stars disclosure rows

Themes & the field

A theme (e.g. Love, Career) paints a heatmap "field" over the map, tinting places by how strongly your lines converge there. Free plans unlock Love; the rest show a lock.

  • Desktop — pick a theme from search (/), then open the theme card from the pill chip. It floats and drags. Show switches Heat / Lines / Both, and Switch life theme changes it in place. In HD mode the canonical field is the Expression Field.
  • Mobile — when a theme is active a theme FAB (sparkle + theme name) appears top-right. Tap it for the theme sheet: Show (Heat/Lines/Both), an Element row (All/Fire/Earth/Air/Water), and the same style controls.

Heatmap style

Inside the theme card or sheet:

  • VisualizationCircles, Heat (smooth density), or 3D (Pro).
  • Color byIntensity by default; Pro adds categorical colorings that swap in a legend.
  • Appearance (Pro) — Opacity, Field Strength, Score Floor, and Spread (Tight/Balanced/Wide).
  • Anti-Field (astro) — flips the field to surface where your lines go quiet instead of loud; filter All / Clean / Tension.
  • Spectrum Field / Planet Field (Pro) — mix the scoring channels (Angular, Dignity, Aspect, Paran, Zenith, Midpoint) or weight individual bodies to tune what the field rewards.

[!TIP] Start with Heat + Intensity on a single theme. Add channels, element focus, or Anti-Field only once the plain field tells you where to look.